Ghost of Tsushima

Jason Connell, creative and art director at Sucker Punch, walks us through Ghost of Tsushima’s hyper-chill open world I didn’t expect to find myself searching for inspiration in Ghost of Tsushima. Hell, I didn’t think I’d find it either. The truth is, open-world games are rarely so cathartic. There’s a quietContinue Reading

Assassin's Creed Valhalla

Narrative director Darby McDevitt and lead systems designer Marc-Antoine Pietri take us inside Assassin’s Creed Valhalla Spare a thought for the developers responsible for building the world of Assassin’s Creed Valhalla. Instead of research trips to Egypt or the sunny beaches of Greece, the team behind the latest installment found themselvesContinue Reading

Sony’s PlayStation 5

Check The ps5 controller Here  The PS5 (or PlayStation 5) is the next-generation PlayStation console, with a release date confirmed for late 2020. At June 2020’s The Future of Gaming event, we finally saw what the PS5 console looks like, as well as seeing trailers for many of its firstContinue Reading